paint_composite_mode_t

Added in version 7.0.0.

class paint_composite_mode_t

The values of this enumeration describe the compositing modes that can be used when combining temporary redirected drawing with the backdrop.

See the OpenType spec COLR section for details.

Fields

class paint_composite_mode_t
CLEAR

Clear destination layer (bounded)

COLOR_BURN

Darkens the destination color to reflect the source color.

COLOR_DODGE

Brightens the destination color to reflect the source color.

DARKEN

Replaces the destination with the source if it is darker, otherwise keeps the source.

DEST

Ignore the source

DEST_ATOP

Leave destination on top of source content and only there (unbounded)

DEST_IN

Leave destination only where there was source content (unbounded)

DEST_OUT

Leave destination only where there was no source content

DEST_OVER

Draw destination on top of source

DIFFERENCE

Takes the difference of the source and destination color.

EXCLUSION

Produces an effect similar to difference, but with lower contrast.

HARD_LIGHT

Multiplies or screens, dependent on source color.

HSL_COLOR

Creates a color with the hue and saturation of the source and the luminosity of the target. This preserves the gray levels of the target and is useful for coloring monochrome images or tinting color images.

HSL_HUE

Creates a color with the hue of the source and the saturation and luminosity of the target.

HSL_LUMINOSITY

Creates a color with the luminosity of the source and the hue and saturation of the target. This produces an inverse effect to HB_PAINT_COMPOSITE_MODE_HSL_COLOR.

HSL_SATURATION

Creates a color with the saturation of the source and the hue and luminosity of the target. Painting with this mode onto a gray area produces no change.

LIGHTEN

Replaces the destination with the source if it is lighter, otherwise keeps the source.

MULTIPLY

Source and destination layers are multiplied. This causes the result to be at least as dark as the darker inputs.

OVERLAY

Multiplies or screens, depending on the lightness of the destination color.

PLUS

Source and destination layers are accumulated

SCREEN

Source and destination are complemented and multiplied. This causes the result to be at least as light as the lighter inputs.

SOFT_LIGHT

Darkens or lightens, dependent on source color.

SRC

Replace destination layer (bounded)

SRC_ATOP

Draw source on top of destination content and only there

SRC_IN

Draw source where there was destination content (unbounded)

SRC_OUT

Draw source where there was no destination content (unbounded)

SRC_OVER

Draw source layer on top of destination layer (bounded)

XOR

Source and destination are shown where there is only one of them