PopupLayout#
- class PopupLayout(**kwargs)#
The GdkPopupLayout
struct contains information that is
necessary position a Popup
relative to its parent.
The positioning requires a negotiation with the windowing system, since it depends on external constraints, such as the position of the parent surface, and the screen dimensions.
The basic ingredients are a rectangle on the parent surface, and the anchor on both that rectangle and the popup. The anchors specify a side or corner to place next to each other.
For cases where placing the anchors next to each other would make the popup extend offscreen, the layout includes some hints for how to resolve this problem. The hints may suggest to flip the anchor position to the other side, or to ‘slide’ the popup along a side, or to resize it.
These hints may be combined.
Ultimatively, it is up to the windowing system to determine the position
and size of the popup. You can learn about the result by calling
get_position_x
, get_position_y
,
get_rect_anchor
and get_surface_anchor
after the popup has been presented. This can be used to adjust the rendering.
For example, GtkPopover changes its arrow position
accordingly. But you have to be careful avoid changing the size of the popover,
or it has to be presented again.
Constructors#
- class PopupLayout
- classmethod new(anchor_rect: Rectangle, rect_anchor: Gravity, surface_anchor: Gravity) PopupLayout #
Create a popup layout description.
Used together with
present
to describe how a popup surface should be placed and behave on-screen.anchor_rect
is relative to the top-left corner of the surface’s parent.rect_anchor
andsurface_anchor
determine anchor points onanchor_rect
and surface to pin together.The position of
anchor_rect
’s anchor point can optionally be offset usingset_offset
, which is equivalent to offsetting the position of surface.- Parameters:
anchor_rect – the anchor
GdkRectangle
to alignsurface
withrect_anchor – the point on
anchor_rect
to align withsurface
’s anchor pointsurface_anchor – the point on
surface
to align withrect
’s anchor point
Methods#
- class PopupLayout
- equal(other: PopupLayout) bool #
Check whether
layout
andother
has identical layout properties.- Parameters:
other – another
GdkPopupLayout
- get_anchor_hints() AnchorHints #
Get the
GdkAnchorHints
.
- get_shadow_width() tuple[int, int, int, int] #
Obtains the shadow widths of this layout.
Added in version 4.2.
- set_anchor_hints(anchor_hints: AnchorHints) None #
Set new anchor hints.
The set
anchor_hints
determines howsurface
will be moved if the anchor points cause it to move off-screen. For example,FLIP_X
will replaceNORTH_WEST
withNORTH_EAST
and vice versa ifsurface
extends beyond the left or right edges of the monitor.- Parameters:
anchor_hints – the new
GdkAnchorHints
- set_anchor_rect(anchor_rect: Rectangle) None #
Set the anchor rectangle.
- Parameters:
anchor_rect – the new anchor rectangle
- set_offset(dx: int, dy: int) None #
Offset the position of the anchor rectangle with the given delta.
- Parameters:
dx – x delta to offset the anchor rectangle with
dy – y delta to offset the anchor rectangle with
- set_rect_anchor(anchor: Gravity) None #
Set the anchor on the anchor rectangle.
- Parameters:
anchor – the new rect anchor
- set_shadow_width(left: int, right: int, top: int, bottom: int) None #
Sets the shadow width of the popup.
The shadow width corresponds to the part of the computed surface size that would consist of the shadow margin surrounding the window, would there be any.
Added in version 4.2.
- Parameters:
left – width of the left part of the shadow
right – width of the right part of the shadow
top – height of the top part of the shadow
bottom – height of the bottom part of the shadow