TextureScaleNode#
Added in version 4.10.
- class TextureScaleNode(*args, **kwargs)#
Superclasses: RenderNode
A render node for a GdkTexture
.
Constructors#
- class TextureScaleNode
- classmethod new(texture: Texture, bounds: Rect, filter: ScalingFilter) TextureScaleNode #
Creates a node that scales the texture to the size given by the bounds using the filter and then places it at the bounds’ position.
Note that further scaling and other transformations which are applied to the node will apply linear filtering to the resulting texture, as usual.
This node is intended for tight control over scaling applied to a texture, such as in image editors and requires the application to be aware of the whole render tree as further transforms may be applied that conflict with the desired effect of this node.
Added in version 4.10.
- Parameters:
texture – the texture to scale
bounds – the size of the texture to scale to
filter – how to scale the texture
Methods#
- class TextureScaleNode
- get_filter() ScalingFilter #
Retrieves the
GskScalingFilter
used when creating thisGskRenderNode
.Added in version 4.10.