Builder#
- class Builder(scope_object_or_map=None)#
Superclasses: Object
A GtkBuilder
reads XML descriptions of a user interface and
instantiates the described objects.
To create a GtkBuilder
from a user interface description, call
new_from_file
, new_from_resource
or new_from_string
.
In the (unusual) case that you want to add user interface
descriptions from multiple sources to the same GtkBuilder
you can
call new
to get an empty builder and populate it by
(multiple) calls to add_from_file
,
add_from_resource
or
add_from_string
.
A GtkBuilder
holds a reference to all objects that it has constructed
and drops these references when it is finalized. This finalization can
cause the destruction of non-widget objects or widgets which are not
contained in a toplevel window. For toplevel windows constructed by a
builder, it is the responsibility of the user to call
destroy
to get rid of them and all the widgets
they contain.
The functions get_object
and
get_objects
can be used to access the widgets in
the interface by the names assigned to them inside the UI description.
Toplevel windows returned by these functions will stay around until the
user explicitly destroys them with destroy
. Other
widgets will either be part of a larger hierarchy constructed by the
builder (in which case you should not have to worry about their lifecycle),
or without a parent, in which case they have to be added to some container
to make use of them. Non-widget objects need to be reffed with
ref()
to keep them beyond the lifespan of the builder.
GtkBuilder UI Definitions#
GtkBuilder
parses textual descriptions of user interfaces which are
specified in XML format. We refer to these descriptions as “GtkBuilder
UI definitions” or just “UI definitions” if the context is clear.
Structure of UI definitions#
UI definition files are always encoded in UTF-8.
The toplevel element is <interface>
. It optionally takes a “domain”
attribute, which will make the builder look for translated strings
using dgettext()
in the domain specified. This can also be done by
calling set_translation_domain
on the builder.
For example:
<?xml version="1.0" encoding="UTF-8">
<interface domain="your-app">
...
</interface>
Requirements#
The target toolkit version(s) are described by <requires>
elements,
the “lib” attribute specifies the widget library in question (currently
the only supported value is “gtk”) and the “version” attribute specifies
the target version in the form “<major>
.``<minor>``”. GtkBuilder
will
error out if the version requirements are not met. For example:
<?xml version="1.0" encoding="UTF-8">
<interface domain="your-app">
<requires lib="gtk" version="4.0" />
</interface>
Objects#
Objects are defined as children of the <interface>
element.
Objects are described by <object>
elements, which can contain
<property>
elements to set properties, <signal>
elements which
connect signals to handlers, and <child>
elements, which describe
child objects.
Typically, the specific kind of object represented by an <object>
element is specified by the “class” attribute. If the type has not
been loaded yet, GTK tries to find the get_type()
function from the
class name by applying heuristics. This works in most cases, but if
necessary, it is possible to specify the name of the get_type()
function explicitly with the “type-func” attribute. If your UI definition
is referencing internal types, you should make sure to call
:func:`~gi.repository.GObject.type_ensure`
for each object type before parsing the UI definition.
Objects may be given a name with the “id” attribute, which allows the
application to retrieve them from the builder with
get_object
. An id is also necessary to use the
object as property value in other parts of the UI definition. GTK
reserves ids starting and ending with `___`
(three consecutive
underscores) for its own purposes.
Properties#
Setting properties of objects is pretty straightforward with the
<property>
element: the “name” attribute specifies the name of the
property, and the content of the element specifies the value:
<object class="GtkButton">
<property name="label">Hello, world</property>
</object>
If the “translatable” attribute is set to a true value, GTK uses
gettext()
(or dgettext()
if the builder has a translation domain set)
to find a translation for the value. This happens before the value
is parsed, so it can be used for properties of any type, but it is
probably most useful for string properties. It is also possible to
specify a context to disambiguate short strings, and comments which
may help the translators:
<object class="GtkButton">
<property name="label" translatable="yes" context="button">Hello, world</property>
</object>
GtkBuilder
can parse textual representations for the most common
property types:
characters
strings
integers
floating-point numbers
booleans (strings like “TRUE”, “t”, “yes”, “y”, “1” are interpreted as true values, strings like “FALSE”, “f”, “no”, “n”, “0” are interpreted as false values)
enumeration types (can be specified by their full C identifier their short name used when registering the enumeration type, or their integer value)
flag types (can be specified by their C identifier, short name, integer value, and optionally combined with “|” for bitwise OR, e.g. “GTK_INPUT_HINT_EMOJI|GTK_INPUT_HINT_LOWERCASE”, or “emoji|lowercase”)
colors (in a format understood by
parse
)GVariant
(can be specified in the format understood byparse
)
pixbufs (can be specified as an object id, a resource path or a filename of an image file to load relative to the Builder file or the CWD if
add_from_string
was used)GFile (like pixbufs, can be specified as an object id, a URI or a filename of a file to load relative to the Builder file or the CWD if
add_from_string
was used)
Objects can be referred to by their name and by default refer to
objects declared in the local XML fragment and objects exposed via
expose_object
. In general, GtkBuilder
allows
forward references to objects declared in the local XML; an object
doesn’t have to be constructed before it can be referred to. The
exception to this rule is that an object has to be constructed before
it can be used as the value of a construct-only property.
Child objects#
Many widgets have properties for child widgets, such as
child
. In this case, the preferred way to
specify the child widget in a ui file is to simply set the property:
<object class="GtkExpander">
<property name="child">
<object class="GtkLabel">
...
</object>
</property>
</object>
Generic containers that can contain an arbitrary number of children,
such as Box
instead use the <child>
element. A <child>
element contains an <object>
element which describes the child object.
Most often, child objects are widgets inside a container, but they can
also be, e.g., actions in an action group, or columns in a tree model.
Any object type that implements the Buildable
interface can
specify how children may be added to it. Since many objects and widgets that
are included with GTK already implement the GtkBuildable
interface,
typically child objects can be added using the <child>
element without
having to be concerned about the underlying implementation.
See the `GtkWidget
documentation <class.Widget.html#gtkwidget-as-gtkbuildable>`_
for many examples of using GtkBuilder
with widgets, including setting
child objects using the <child>
element.
A noteworthy special case to the general rule that only objects implementing
GtkBuildable
may specify how to handle the <child>
element is that
GtkBuilder
provides special support for adding objects to a
ListStore
by using the <child>
element. For instance:
<object class="GListStore">
<property name="item-type">MyObject</property>
<child>
<object class="MyObject" />
</child>
...
</object>
Property bindings#
It is also possible to bind a property value to another object’s
property value using the attributes “bind-source” to specify the
source object of the binding, and optionally, “bind-property” and
“bind-flags” to specify the source property and source binding flags
respectively. Internally, GtkBuilder
implements this using
Binding
objects.
For instance, in the example below the “label” property of the
bottom_label
widget is bound to the “label” property of the
top_button
widget:
<object class="GtkBox">
<property name="orientation">vertical</property>
<child>
<object class="GtkButton" id="top_button">
<property name="label">Hello, world</property>
</object>
</child>
<child>
<object class="GtkLabel" id="bottom_label">
<property name="label"
bind-source="top_button"
bind-property="label"
bind-flags="sync-create" />
</object>
</child>
</object>
For more information, see the documentation of the
bind_property
method.
Please note that another way to set up bindings between objects in .ui files
is to use the GtkExpression
methodology. See the
`GtkExpression
documentation <class.Expression.html#gtkexpression-in-ui-files>`_
for more information.
Internal children#
Sometimes it is necessary to refer to widgets which have implicitly
been constructed by GTK as part of a composite widget, to set
properties on them or to add further children (e.g. the content area
of a GtkDialog
). This can be achieved by setting the “internal-child”
property of the <child>
element to a true value. Note that GtkBuilder
still requires an <object>
element for the internal child, even if it
has already been constructed.
Specialized children#
A number of widgets have different places where a child can be added
(e.g. tabs vs. page content in notebooks). This can be reflected in
a UI definition by specifying the “type” attribute on a <child>
The possible values for the “type” attribute are described in the
sections describing the widget-specific portions of UI definitions.
Signal handlers and function pointers#
Signal handlers are set up with the <signal>
element. The “name”
attribute specifies the name of the signal, and the “handler” attribute
specifies the function to connect to the signal.
<object class="GtkButton" id="hello_button">
<signal name="clicked" handler="hello_button__clicked" />
</object>
The remaining attributes, “after”, “swapped” and “object”, have the
same meaning as the corresponding parameters of the
signal_connect_object
or signal_connect_data
functions:
“after” matches the
G_CONNECT_AFTER
flag, and will ensure that the handler is called after the default class closure for the signal“swapped” matches the
G_CONNECT_SWAPPED
flag, and will swap the instance and closure arguments when invoking the signal handler“object” will bind the signal handler to the lifetime of the object referenced by the attribute
By default “swapped” will be set to “yes” if not specified otherwise, in the case where “object” is set, for convenience. A “last_modification_time” attribute is also allowed, but it does not have a meaning to the builder.
When compiling applications for Windows, you must declare signal callbacks
with the G_MODULE_EXPORT
decorator, or they will not be put in the symbol
table:
G_MODULE_EXPORT void
hello_button__clicked (GtkButton *button,
gpointer data)
{
// ...
}
On Linux and Unix, this is not necessary; applications should instead
be compiled with the -Wl,--export-dynamic
argument inside their compiler
flags, and linked against gmodule-export-2.0
.
Example UI Definition#
<interface>
<object class="GtkDialog" id="dialog1">
<child internal-child="content_area">
<object class="GtkBox">
<child internal-child="action_area">
<object class="GtkBox">
<child>
<object class="GtkButton" id="ok_button">
<property name="label" translatable="yes">_Ok</property>
<property name="use-underline">True</property>
<signal name="clicked" handler="ok_button_clicked"/>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
Using GtkBuildable for extending UI definitions#
Objects can implement the Buildable
interface to add custom
elements and attributes to the XML. Typically, any extension will be
documented in each type that implements the interface.
Templates#
When describing a Widget
, you can use the <template>
tag to
describe a UI bound to a specific widget type. GTK will automatically load
the UI definition when instantiating the type, and bind children and
signal handlers to instance fields and function symbols.
For more information, see the `GtkWidget
documentation <class.Widget.html#building-composite-widgets-from-template-xml>`_
for details.
Constructors#
- class Builder
- classmethod new() Builder #
Creates a new empty builder object.
This function is only useful if you intend to make multiple calls to
add_from_file
,add_from_resource
oradd_from_string
in order to merge multiple UI descriptions into a single builder.
- classmethod new_from_file(filename: str) Builder #
Parses the UI definition in the file
filename
.If there is an error opening the file or parsing the description then the program will be aborted. You should only ever attempt to parse user interface descriptions that are shipped as part of your program.
- Parameters:
filename – filename of user interface description file
- classmethod new_from_resource(resource_path: str) Builder #
Parses the UI definition at
resource_path
.If there is an error locating the resource or parsing the description, then the program will be aborted.
- Parameters:
resource_path – a
GResource
resource path
- classmethod new_from_string(string: str, length: int) Builder #
Parses the UI definition in
string
.If
string
isNone
-terminated, thenlength
should be -1. Iflength
is not -1, then it is the length ofstring
.If there is an error parsing
string
then the program will be aborted. You should not attempt to parse user interface description from untrusted sources.- Parameters:
string – a user interface (XML) description
length – the length of
string
, or -1
Methods#
- class Builder
- add_from_file(filename: str) bool #
Parses a file containing a UI definition and merges it with the current contents of
builder
.This function is useful if you need to call
set_current_object
) to add user data to callbacks before loading GtkBuilder UI. Otherwise, you probably wantnew_from_file
instead.If an error occurs, 0 will be returned and
error
will be assigned aGError
from theGTK_BUILDER_ERROR
,G_MARKUP_ERROR
orG_FILE_ERROR
domains.It’s not really reasonable to attempt to handle failures of this call. You should not use this function with untrusted files (ie: files that are not part of your application). Broken
GtkBuilder
files can easily crash your program, and it’s possible that memory was leaked leading up to the reported failure. The only reasonable thing to do when an error is detected is to call:func:`~gi.repository.GLib.error`
.- Parameters:
filename – the name of the file to parse
- add_from_resource(resource_path: str) bool #
Parses a resource file containing a UI definition and merges it with the current contents of
builder
.This function is useful if you need to call
set_current_object
to add user data to callbacks before loading GtkBuilder UI. Otherwise, you probably wantnew_from_resource
instead.If an error occurs, 0 will be returned and
error
will be assigned aGError
from the%GTK_BUILDER_ERROR
,%G_MARKUP_ERROR
or%G_RESOURCE_ERROR
domain.It’s not really reasonable to attempt to handle failures of this call. The only reasonable thing to do when an error is detected is to call
error()
.- Parameters:
resource_path – the path of the resource file to parse
- add_from_string(buffer)#
Parses a string containing a UI definition and merges it with the current contents of
builder
.This function is useful if you need to call
set_current_object
to add user data to callbacks before loadingGtkBuilder
UI. Otherwise, you probably wantnew_from_string
instead.Upon errors
False
will be returned anderror
will be assigned aGError
from the%GTK_BUILDER_ERROR
,%G_MARKUP_ERROR
or%G_VARIANT_PARSE_ERROR
domain.It’s not really reasonable to attempt to handle failures of this call. The only reasonable thing to do when an error is detected is to call
error()
.- Parameters:
buffer – the string to parse
- add_objects_from_file(filename: str, object_ids: Sequence[str]) bool #
Parses a file containing a UI definition building only the requested objects and merges them with the current contents of
builder
.Upon errors, 0 will be returned and
error
will be assigned aGError
from the%GTK_BUILDER_ERROR
,%G_MARKUP_ERROR
or%G_FILE_ERROR
domain.If you are adding an object that depends on an object that is not its child (for instance a
GtkTreeView
that depends on itsGtkTreeModel
), you have to explicitly list all of them inobject_ids
.- Parameters:
filename – the name of the file to parse
object_ids – nul-terminated array of objects to build
- add_objects_from_resource(resource_path: str, object_ids: Sequence[str]) bool #
Parses a resource file containing a UI definition, building only the requested objects and merges them with the current contents of
builder
.Upon errors, 0 will be returned and
error
will be assigned aGError
from the%GTK_BUILDER_ERROR
,%G_MARKUP_ERROR
or%G_RESOURCE_ERROR
domain.If you are adding an object that depends on an object that is not its child (for instance a
GtkTreeView
that depends on itsGtkTreeModel
), you have to explicitly list all of them inobject_ids
.- Parameters:
resource_path – the path of the resource file to parse
object_ids – nul-terminated array of objects to build
- add_objects_from_string(buffer, object_ids)#
Parses a string containing a UI definition, building only the requested objects and merges them with the current contents of
builder
.Upon errors
False
will be returned anderror
will be assigned aGError
from the%GTK_BUILDER_ERROR
or%G_MARKUP_ERROR
domain.If you are adding an object that depends on an object that is not its child (for instance a
GtkTreeView
that depends on itsGtkTreeModel
), you have to explicitly list all of them inobject_ids
.- Parameters:
buffer – the string to parse
object_ids – nul-terminated array of objects to build
- create_closure(function_name: str, flags: BuilderClosureFlags, object: Object | None = None) Callable[[...], Any] | None #
Creates a closure to invoke the function called
function_name
.This is using the create_closure() implementation of
builder
’sBuilderScope
.If no closure could be created,
None
will be returned anderror
will be set.- Parameters:
function_name – name of the function to look up
flags – closure creation flags
object – Object to create the closure with
- define_builder_scope()#
- expose_object(name: str, object: Object) None #
Add
object
to thebuilder
object pool so it can be referenced just like any other object built by builder.Only a single object may be added using
name
. However, it is not an error to expose the same object under multiple names.:func:`~gi.repository.Gtk.Builder.get_object`
may be used to determine if an object has already been added withname
.- Parameters:
name – the name of the object exposed to the builder
object – the object to expose
- extend_with_template(object: Object, template_type: type, buffer: str, length: int) bool #
Main private entry point for building composite components from template XML.
Most likely you do not need to call this function in applications as templates are handled by
GtkWidget
.- Parameters:
object – the object that is being extended
template_type – the type that the template is for
buffer – the string to parse
length – the length of
buffer
(may be -1 ifbuffer
is nul-terminated)
- get_current_object() Object | None #
Gets the current object set via
set_current_object()
.
- get_object(name: str) Object | None #
Gets the object named
name
.Note that this function does not increment the reference count of the returned object.
- Parameters:
name – name of object to get
- get_objects() list[Object] #
Gets all objects that have been constructed by
builder
.Note that this function does not increment the reference counts of the returned objects.
- get_scope() BuilderScope #
Gets the scope in use that was set via
set_scope()
.
- get_type_from_name(type_name: str) type #
Looks up a type by name.
This is using the virtual function that
GtkBuilder
has for that purpose. This is mainly used when implementing theGtkBuildable
interface on a type.- Parameters:
type_name – type name to lookup
- set_current_object(current_object: Object | None = None) None #
Sets the current object for the
builder
.The current object can be thought of as the
this
object that the builder is working for and will often be used as the default object when an object is optional.init_template
for example will set the current object to the widget the template is inited for. For functions likenew_from_resource
, the current object will beNone
.- Parameters:
current_object – the new current object
- set_scope(scope: BuilderScope | None = None) None #
Sets the scope the builder should operate in.
If
scope
isNone
, a newBuilderCScope
will be created.- Parameters:
scope – the scope to use
- set_translation_domain(domain: str | None = None) None #
Sets the translation domain of
builder
.- Parameters:
domain – the translation domain
- value_from_string(pspec: ParamSpec, string: str) tuple[bool, Any] #
Demarshals a value from a string.
This function calls
init()
on thevalue
argument, so it need not be initialised beforehand.Can handle char, uchar, boolean, int, uint, long, ulong, enum, flags, float, double, string,
GdkRGBA
andGtkAdjustment
type values.Upon errors
False
will be returned anderror
will be assigned aGError
from the%GTK_BUILDER_ERROR
domain.- Parameters:
pspec – the
GParamSpec
for the propertystring – the string representation of the value
- value_from_string_type(type: type, string: str) tuple[bool, Any] #
Demarshals a value from a string.
Unlike
value_from_string
, this function takes aGType
instead ofGParamSpec
.Calls
init()
on thevalue
argument, so it need not be initialised beforehand.Upon errors
False
will be returned anderror
will be assigned aGError
from the%GTK_BUILDER_ERROR
domain.- Parameters:
type – the
GType
of the valuestring – the string representation of the value